private static beamGrid3D ( Canguro model, float x0, float y0, float z0, float ux, float uy, float uz, float vx, float vy, float vz, float wx, float wy, float wz, int nu, int nv, int nw, bool doLines, StraightFrameProps props ) : void |
model |
Canguro |
The Model object to add the Grid to. |
x0 |
float |
X Component of the Origin point |
y0 |
float |
Y Component of the Origin point |
z0 |
float |
Z Component of the Origin point |
ux |
float |
X Component of the U directional vector |
uy |
float |
Y Component of the U directional vector |
uz |
float |
Z Component of the U directional vector |
vx |
float |
X Component of the V directional vector |
vy |
float |
Y Component of the V directional vector |
vz |
float |
Z Component of the V directional vector |
wx |
float |
X Component of the W directional vector |
wy |
float |
Y Component of the W directional vector |
wz |
float |
Z Component of the W directional vector |
nu |
int |
Number of bays in the U direction |
nv |
int |
Number of bays in the V direction |
nw |
int |
Number of bays in the W direction |
doLines |
bool |
If set to false, only the Joints are created |
props |
Canguro.Model.StraightFrameProps |
Frame properties to use in all the Line Elements created |
return |
void |
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