public static Vector3 AveragePosition(this IEnumerable<GameObject> entitys)
{
var list = entitys.ToList();
var posx = list.Average(x => x.GetPosistion().X);
var posy = list.Average(x => x.GetPosistion().Y);
var posz = list.Average(x => x.GetPosistion().Z);
return new Vector3(posx, posy, posz);
}
public static Vector3 OffsetTowardHero(this Vector3 pos, GameObject gameObject, float distance = 10)