CameraBuddy.Spectate.Situation.Minions.GameObject_OnCreate C# (CSharp) Method

GameObject_OnCreate() private static method

private static GameObject_OnCreate ( GameObject sender, EventArgs args ) : void
sender GameObject
args System.EventArgs
return void
        private static void GameObject_OnCreate(GameObject sender, EventArgs args)
        {
            if (sender.Type == GameObjectType.MissileClient)
            {
                var missile = (MissileClient)sender;
                if (missile.Target.Type == GameObjectType.obj_AI_Minion &&
                    missile.SpellCaster.Type == GameObjectType.obj_AI_Minion)
                {
                    ColisionPoints[missile.Position.InWhatLane()] = missile.Position;
                }
            }
        }
        public static class Ally