public override void AddToMenu(Menu menuBase)
{
var menu = menuBase.Parent.AddSubMenu(" Auto Position");
menu.AddLabel("'Auto Position' will automatically move the camera relatively towards Enemy Heroes, Minions, or The Mouse.");
menu.AddLabel("It will always keep your player visible within the view port.");
menu.AddSeparator(10);
DirectCameraTowardsHeroes = AddKeyBind(new KeyBind("Direct Towards Heroes", false, KeyBind.BindTypes.HoldActive));
DirectCameraTowardsMinions = AddKeyBind(new KeyBind("Direct Towards Minions", false, KeyBind.BindTypes.HoldActive));
DirectCameraTowardsMouse = AddKeyBind(new KeyBind("Direct Towards Mouse", false, KeyBind.BindTypes.HoldActive));
HeroDetectionRange = AddSlider(new Slider("Hero Detection Range", 3000, 500, 5000));
MinionDetectionRange = AddSlider(new Slider("Minion Detection Range", 3000, 500, 5000));
DrawFocusPoint = AddCheckbox(new CheckBox("Draw Focus Point"));
DrawCrosshair = AddCheckbox(new CheckBox("Draw Crosshair"));
DrawDetectionRange = AddCheckbox(new CheckBox("Draw Detection Range"));
ExtraDistance = AddSlider(new Slider("Extra Distance towards focus point", 100, 0, 1000));
base.AddToMenu(menu);
}