CURELab.SignLanguage.HandDetector.HandShapeModel.GetFrameDataArgString C# (CSharp) Method

GetFrameDataArgString() private method

private GetFrameDataArgString ( Microsoft.Kinect.Skeleton skeleton ) : string
skeleton Microsoft.Kinect.Skeleton
return string
        private string GetFrameDataArgString(Skeleton skeleton)
        {
            string s = String.Empty;
            JointType[] jointTypes = new JointType[] { JointType.Head, JointType.ShoulderCenter,
                JointType.ShoulderLeft, JointType.ShoulderRight, JointType.Spine, JointType.HipCenter,
                JointType.HipLeft, JointType.HipRight, JointType.ElbowLeft, JointType.WristLeft, JointType.HandLeft,
                JointType.ElbowRight, JointType.WristRight, JointType.HandRight };

            //Joints X, Y
            for (int i = 0; i < jointTypes.Length; i++)
            {
                JointType jointType = jointTypes[i];
                if (skeleton != null )
                 //if (skeleton != null && skeleton.Joints[jointType].TrackingState != JointTrackingState.NotTracked)
                {
                    SkeletonPoint point = skeleton.Joints[jointType].Position;
                    s += String.Format(", {0}, {1}, {2}", point.X, point.Y, point.Z);
                }
                else
                {
                    s += ", NULL, NULL, NULL";
                }
            }

            //s += String.Format(", {0}", hands.Count);
            //for (int i = 0; i < Math.Min(hands.Count, 2); i++)
            //{
            //    Hand hand = hands[i];
            //    //Fingertips count
            //    s += String.Format(", {0}", hand.fingertips.Count);
            //    //Fingertips X, Y
            //    for (int j = 0; j < Math.Min(hand.fingertips.Count, 5); j++)
            //    {
            //        s += String.Format(", {0}, {1}, {2}", hand.fingertips3D[j].X, hand.fingertips3D[j].Y, hand.fingertips3D[j].Z);
            //    }
            //    for (int j = 0; j < 5 - hand.fingertips.Count; j++)
            //    {
            //        s += ", NULL, NULL, NULL";
            //    }
            //    //Bounding ellipse X, Y, MajorAxis, MinorAxis, AspectRatio
            //    int major = Math.Max(hand.boundingRectangle.Width, hand.boundingRectangle.Height),
            //        minor = Math.Min(hand.boundingRectangle.Width, hand.boundingRectangle.Height);
            //    s += String.Format(", {0}, {1}, {2}, {3}, {4}",
            //        hand.boundingRectangle.X, hand.boundingRectangle.Y,
            //        major, minor, ((minor == 0) ? "NULL" : ((double)major / minor).ToString())
            //        );
            //    s += String.Format(", {0}",
            //        (Double.IsNaN(hand.axisTheta) || Double.IsInfinity(hand.axisTheta)) ? "NULL" : hand.axisTheta.ToString());
            //}
            //for (int i = 0; i < 2 - hands.Count; i++)
            //{
            //    for (int j = 0; j < 22; j++)
            //    {
            //        s += ", NULL";
            //    }
            //}
            return s;
        }