CSharpGL.TextureRenderer.DoInitialize C# (CSharp) Method

DoInitialize() protected method

protected DoInitialize ( ) : void
return void
        protected override void DoInitialize()
        {
            base.DoInitialize();

            Bitmap bitmap;
            if (string.IsNullOrEmpty(this.bitmapFilename))// display a cursor as default.
            { bitmap = ManifestResourceLoader.LoadBitmap(@"Resources\cursor_gold.png"); }
            else
            { bitmap = new Bitmap(this.bitmapFilename); }
            var texture = new Texture(TextureTarget.Texture2D, bitmap, new SamplerParameters());
            texture.Initialize();
            bitmap.Dispose();
            this.SetUniform("tex", texture);
        }