CSharpGL.SimpleRenderer.SimpleRenderer C# (CSharp) Method

SimpleRenderer() private method

private SimpleRenderer ( IBufferable model, ShaderCode shaderCodes, AttributeMap attributeMap, string positionNameInIBufferable )
model IBufferable
shaderCodes ShaderCode
attributeMap AttributeMap
positionNameInIBufferable string
        private SimpleRenderer(IBufferable model, ShaderCode[] shaderCodes,
            AttributeMap attributeMap, string positionNameInIBufferable, params GLState[] switches)
            : base(model, shaderCodes, attributeMap, positionNameInIBufferable, switches)
        {
        }