CSharpGL.SceneObject.GetEnumerator C# (CSharp) Method

GetEnumerator() public method

enumerates self and all children objects recursively.
public GetEnumerator ( ) : IEnumerator
return IEnumerator
        public IEnumerator<SceneObject> GetEnumerator()
        {
            var enumerable = ITreeNodeHelper.Traverse(this, TraverseOrder.Pre);
            foreach (SceneObject item in enumerable)
            {
                yield return item;
            }
        }