CSharpGL.LabelRenderer.DoRender C# (CSharp) Method

DoRender() protected method

protected DoRender ( RenderEventArgs arg ) : void
arg RenderEventArgs
return void
        protected override void DoRender(RenderEventArgs arg)
        {
            this.SetUniform("billboardCenter_worldspace", this.WorldPosition);

            if (labelHeightRecord.IsMarked())
            {
                this.SetUniform("labelHeight", this.LabelHeight);
                labelHeightRecord.CancelMark();
            }
            if (textRecord.IsMarked())
            {
                if (this.DataSource != null)
                {
                    (this.DataSource as TextModel).SetText(this.text, this.fontTexture);
                }
            }
            if (discardTransparencyRecord.IsMarked())
            {
                bool discard = this.DiscardTransparency;
                this.SetUniform("discardTransparency", discard);
                this.blendState.Enabled = discard;
                discardTransparencyRecord.CancelMark();
            }
            int[] viewport = OpenGL.GetViewport();
            this.SetUniform("viewportSize", new vec2(viewport[2], viewport[3]));
            mat4 projection = arg.Camera.GetProjectionMatrix();
            mat4 view = arg.Camera.GetViewMatrix();
            this.SetUniform("projection", projection);
            this.SetUniform("view", view);

            base.DoRender(arg);
        }