public static ShaderProgram GetHighlightShaderProgram()
{
var shaderCodes = new ShaderCode[2];
shaderCodes[0] = new ShaderCode(GetShaderSource(ShaderType.VertexShader), ShaderType.VertexShader);
shaderCodes[1] = new ShaderCode(GetShaderSource(ShaderType.FragmentShader), ShaderType.FragmentShader);
var shaderProgram = new ShaderProgram();
shaderProgram.Initialize((from item in shaderCodes select item.CreateShader()).ToArray());
return shaderProgram;
}