CSharpGL.DepthMaskState.ToString C# (CSharp) Method

ToString() public method

public ToString ( ) : string
return string
        public override string ToString()
        {
            return string.Format("Depth Mask: On: {0}; Off: {1}.",
                this.writable ? "writable" : "not writeble",
                this.writable ? "not writable" : "writeble");
        }