CSharpGL.AxisModel.AxisModel C# (CSharp) Method

AxisModel() public method

public AxisModel ( int partCount = 12, float radius = 1.0f ) : System
partCount int
radius float
return System
        public AxisModel(int partCount = 12, float radius = 1.0f)
        {
            this.positions = GeneratePositions(partCount);
            for (int i = 0; i < this.positions.Length; i++)
            {
                this.positions[i] *= radius;
            }
            this.colors = GenrateColors(partCount);
            this.indexes = GenerateIndexes(partCount);
        }