private GpuDisplayList _sceGeListEnQueue(uint InstructionAddressStart, uint InstructionAddressStall, int CallbackId, PspGeListArgs* Args)
{
var DisplayList = GpuProcessor.DequeueFreeDisplayList();
DisplayList.SetInstructionAddressStartAndCurrent(InstructionAddressStart);
DisplayList.SetInstructionAddressStall(InstructionAddressStall);
DisplayList.CallbacksId = -1;
DisplayList.Callbacks = default(PspGeCallbackData);
if (CallbackId != -1)
{
DisplayList.Callbacks = Callbacks[CallbackId];
DisplayList.CallbacksId = CallbackId;
}
DisplayList.GpuStateStructPointer = null;
if (Args != null)
{
DisplayList.GpuStateStructPointer = (GpuStateStruct*)CpuProcessor.Memory.PspAddressToPointerSafe(Args->GpuStateStructAddress, Marshal.SizeOf(typeof(GpuStateStruct)));
}
if (DisplayList.GpuStateStructPointer == null)
{
DisplayList.GpuStateStructPointer = GpuStateStructPointer;
}
return DisplayList;
}