internal bool DoKeyDown(Keys KeyCode)
{
//Console.WriteLine("DoKeyDown: {0}", KeyCode);
switch (KeyCode)
{
case Keys.D1: DisplayScale = 1; return true;
case Keys.D2: DisplayScale = 2; return true;
case Keys.D3: DisplayScale = 3; return true;
case Keys.D4: DisplayScale = 4; return true;
//case Keys.F2: IGuiExternalInterface.ShowDebugInformation(); break;
}
CommonGuiInput.KeyPress(KeyCode.ToString());
return false;
}