CSPspEmu.Core.Gpu.Impl.Opengl.Modules.RenderbufferManager.DrawBufferValue.UpdateTextures C# (CSharp) Method

UpdateTextures() private method

private UpdateTextures ( int ScaleViewport ) : void
ScaleViewport int
return void
            private void UpdateTextures(int ScaleViewport)
            {
                if (CurrentScaleViewport == ScaleViewport) return;
                CurrentScaleViewport = ScaleViewport;
                MustUpdateRenderTarget = false;

                if (RenderTarget != null) RenderTarget.Dispose();

                RenderTarget = GLRenderTarget.Create(
                    Width = 512 * ScaleViewport,
                    Height = 272 * ScaleViewport
                );
                //Console.WriteLine(OpenglContextFactory.Current);
                //Console.WriteLine(RenderTarget);
                //Console.ReadKey();
            }