public static void _lvl_svl_q(CpuThreadState CpuThreadState, bool Save, float* r0, float* r1, float* r2, float* r3, uint Address)
{
//Console.Error.WriteLine("+LLLLLLLLLLLLL {0:X8}", Address);
int k = (int)(3 - ((Address >> 2) & 3));
Address &= unchecked((uint)~0xF);
var r = stackalloc float*[4]; r[0] = r0; r[1] = r1; r[2] = r2; r[3] = r3;
fixed (float* VFPR = &CpuThreadState.VFR0)
{
for (int j = k; j < 4; j++, Address += 4)
{
float* ptr = r[j];
var memory_address = Address;
var memory = (float*)CpuThreadState.GetMemoryPtr(memory_address);
//Console.Error.WriteLine("_lvl_svl_q({0}): {1:X8}: Reg({2:X8}) {3} Mem({4:X8})", j, memory_address, *(int*)ptr, Save ? "->" : "<-", *(int*)memory);
LanguageUtils.Transfer(ref *memory, ref *ptr, Save);
//Console.Error.WriteLine("_lvl_svl_q({0}): {1:X8}: Reg({2:X8}) {3} Mem({4:X8})", j, memory_address, *(int*)ptr, Save ? "->" : "<-", *(int*)memory);
}
}
//Console.Error.WriteLine("--------------");
}