void IInjectInitialize.Initialize()
{
Channels = new PspAudioChannel[MaxChannels];
for (int n = 0; n < MaxChannels; n++)
{
Channels[n] = new PspAudioChannel(this)
{
Index = n,
Available = true,
};
}
SrcOutput2Channel = new PspAudioChannel(this)
{
Index = MaxChannels,
Available = true,
};
}