static void PlayerWeaponHandle(MemUtils memUtils)
{
scan = memUtils.PerformSignatureScan(
new byte[] { 0x0F, 0x45, 0xF7, 0x5F, 0x8B, 0x8E, 0x00, 0x00, 0x00, 0x00, 0x5E, 0x83, 0xF9, 0xFF },
"xxxxxx????xxxx", clientDll);
if (scan.Success)
{
int tmp = memUtils.Read<int>((IntPtr)(scan.Address.ToInt32() + 6));
CSGOOffsets.NetVars.C_CSPlayer.m_hActiveWeapon = tmp;
}
}