private void SwitchToTestResultMode(BaseTest bt, int testIndex)
{
NextTestText.SetActive(false);
if(testIndex < Tests.Length - 1)ClickToContinueText.SetActive(true);
currentTestText.text = bt.TestName;
MainCamera.transform.position = bt.CameraPosition.position;
Arrow.transform.position = bt.CameraPosition.position;
Vector3 cameraWorldForward = MainCamera.transform.localToWorldMatrix * Vector3.forward;
Arrow.transform.Translate(cameraWorldForward * 5);
}