private void priorityDropdown_SelectedIndexChanged(object sender, EventArgs e)
{
switch (priorityDropdown.SelectedIndex) {
case 0:
curMiner.priority = 0;
curMiner.proc.PriorityClass = ProcessPriorityClass.RealTime;
break;
case 1:
curMiner.priority = 1;
curMiner.proc.PriorityClass = ProcessPriorityClass.High;
break;
case 2:
curMiner.priority = 2;
curMiner.proc.PriorityClass = ProcessPriorityClass.AboveNormal;
break;
case 3:
curMiner.priority = 3;
curMiner.proc.PriorityClass = ProcessPriorityClass.Normal;
break;
case 4:
curMiner.priority = 4;
curMiner.proc.PriorityClass = ProcessPriorityClass.BelowNormal;
break;
case 5:
curMiner.priority = 5;
curMiner.proc.PriorityClass = ProcessPriorityClass.Idle;
break;
default:
break;
}
}