COL.UnityGameWheels.Core.Asset.AssetIndexForReadWrite.DeserializeAugmentedData C# (CSharp) Method

DeserializeAugmentedData() protected method

protected DeserializeAugmentedData ( BinaryReader br ) : void
br BinaryReader
return void
        protected internal override void DeserializeAugmentedData(BinaryReader br)
        {
            // Empty.
        }
    }