CEngineSharp_Client.World.Entity.Npc.Move C# (CSharp) Method

Move() public method

public Move ( int newX, int newY, Directions direction ) : void
newX int
newY int
direction Directions
return void
        public void Move(int newX, int newY, Directions direction)
        {
            this.Direction = direction;

            ServiceLocator.WorldManager.MapManager.Map.GetTile(this.X, this.Y).IsOccupied = false;

            this.X = newX;
            this.Y = newY;

            ServiceLocator.WorldManager.MapManager.Map.GetTile(this.X, this.Y).IsOccupied = true;

            if (this.Step == 0)
            {
                this._previousStep = 0;
                this.Step++;
            }
            else if (this.Step == 2)
            {
                this._previousStep = 2;
                this.Step--;
            }
            else if (this.Step == 1)
            {
                if (this._previousStep == 2)
                    this.Step--;
                else
                    this.Step++;
            }

            this.IsMoving = true;
        }