CEWorkbench.Util.SkeletonFilter.FilterSkeletonData C# (CSharp) Method

FilterSkeletonData() public method

public FilterSkeletonData ( Microsoft.Kinect.Skeleton newData ) : Microsoft.Kinect.Skeleton
newData Microsoft.Kinect.Skeleton
return Microsoft.Kinect.Skeleton
        public Skeleton FilterSkeletonData(Skeleton newData)
        {
            //Process it and updates the StableSkeleton
              SkeletonsBuffer.Value = newData;
              SkeletonsBuffer.Next();

              //Calculates the average skeleton from all those in the circular list
              Skeleton stableSkeleton = new Skeleton();
              stableSkeleton.TrackingState = SkeletonTrackingState.Tracked;
              stableSkeleton.ClippedEdges = newData.ClippedEdges;
              stableSkeleton.TrackingId = newData.TrackingId;

              foreach (JointType joint in Enum.GetValues(typeof(JointType)))
              {
            Joint avgJoint = stableSkeleton.Joints[joint];
            avgJoint.TrackingState = JointTrackingState.Tracked;
            avgJoint.Position = GetAvgPosition(joint);

            stableSkeleton.Joints[joint] = avgJoint;
              }

              StableSkeleton = stableSkeleton;
              return StableSkeleton;
        }