CClash.DirectCompilerCache.DoCacheMiss C# (CSharp) Method

DoCacheMiss() protected method

protected DoCacheMiss ( ICompiler c, DataHash hc, IEnumerable args, CacheManifest m, List ifiles ) : void
c ICompiler
hc DataHash
args IEnumerable
m CacheManifest
ifiles List
return void
        protected virtual void DoCacheMiss(ICompiler c, DataHash hc, IEnumerable<string> args, CacheManifest m, List<string> ifiles)
        {
            bool good = true;
            try
            {
                var idirs = c.GetUsedIncludeDirs(ifiles);
                if (idirs.Count < 1)
                {
                    throw new InvalidDataException(
                        string.Format("could not find any include folders?! [{0}]",
                        string.Join(" ", args)));
                }
                #region process includes folders
                // save manifest and other things to cache
                var others = c.GetPotentialIncludeFiles(idirs, ifiles);
                m = new CacheManifest();
                m.PotentialNewIncludes = others;
                m.IncludeFiles = new Dictionary<string, string>();
                m.TimeStamp = DateTime.Now.ToString("s");
                m.CommonHash = hc.Hash;

                #endregion

                var hashes = GetHashes(ifiles);

                #region check include files

                foreach (var x in hashes)
                {
                    if (x.Value.Result == DataHashResult.Ok)
                    {
                        m.IncludeFiles[x.Key] = x.Value.Hash;
                    }
                    else
                    {
                        Logging.Emit("input hash error {0} {1}", x.Key, x.Value.Result);
                        Logging.Miss(hc.Hash, x.Value.Result, c.WorkingDirectory, c.SingleSourceFile, x.Key);
                        good = false;
                        m.Disable = true;
                        break;
                    }
                }

                #endregion
            }
            finally
            {
                Unlock(CacheLockType.Read);
                if (good)
                {
                    Lock(CacheLockType.ReadWrite);
                    try
                    {
                        SaveOutputsLocked(m, c);
                    }
                    finally
                    {
                        Unlock(CacheLockType.ReadWrite);
                    }
                }
            }
        }
    }