static void Main(string[] args)
{
//Environment.SetEnvironmentVariable("CCLASH_HARDLINK", "yes");
Environment.SetEnvironmentVariable("CCLASH_SERVER", "yes");
Environment.SetEnvironmentVariable("CCLASH_MISSES", System.IO.Path.Combine( Environment.CurrentDirectory, "misses.txt"));
Settings.CacheDirectory = System.IO.Path.Combine( Environment.CurrentDirectory, "cclash-unittest");
try
{
if (System.IO.Directory.Exists(Settings.CacheDirectory))
System.IO.Directory.Delete(Settings.CacheDirectory, true);
}
catch { }
var serv = new CClashServer();
serv.Listen(Settings.CacheDirectory);
}