Butterflies.ButterflyBehivour.Start C# (CSharp) Method

Start() public method

public Start ( ) : void
return void
        void Start()
        {
            directionX = ButterflySpawner.directionForButterfly.x; //Random.Range(min, max);
            directionY = ButterflySpawner.directionForButterfly.y; //Random.Range(min, max);
            // randomizing the direction
            directionX = Random.Range(directionX - directionRange, directionX + directionRange);
            directionY = Random.Range(directionY - directionRange, directionY + directionRange);

            angle = ButterflySpawner.angle;
            rotateRight = ButterflySpawner.rotateRight;

            // speed of butterfly depending on mouse speed
            //speedConst = speedConst * GameManager.deltaPosition;
            //disappearConst = disappearConst * GameManager.deltaPosition;

            alpha = 0.1f;
            gameObject.GetComponent<SpriteRenderer>().color = new Color(red, green, blue, alpha + Random.Range(0, 0.4f));

            translateVector = new Vector2(directionX * speedConst * Time.deltaTime, directionY * speedConst * Time.deltaTime);
        }