private ItReturnsEasyWeightIfTheBoardGameGeekWeightIsLessThan2Point4 ( ) : void | ||
return | void |
public void ItReturnsEasyWeightIfTheBoardGameGeekWeightIsLessThan2Point4()
{
//--arrange
var weight = new decimal(2.3);
//--act
var result = _calculator.GetWeightTier(weight);
//--assert
Assert.That(result, Is.EqualTo(WeightTierEnum.Easy));
}