private static BuildNemesisItem ( int nemesisPlayerId, string nemesisPlayerName, int minionPlayerId, string minionPlayerName, int lossPercentage, int daysAgo ) : Nemesis | ||
nemesisPlayerId | int | |
nemesisPlayerName | string | |
minionPlayerId | int | |
minionPlayerName | string | |
lossPercentage | int | |
daysAgo | int | |
return | Nemesis |
private static Nemesis BuildNemesisItem(
int nemesisPlayerId,
string nemesisPlayerName,
int minionPlayerId,
string minionPlayerName,
int lossPercentage,
int daysAgo)
{
return new Nemesis
{
NemesisPlayerId = nemesisPlayerId,
NemesisPlayer = new Player
{
Name = nemesisPlayerName
},
MinionPlayerId = minionPlayerId,
MinionPlayer = new Player
{
Name = minionPlayerName
},
LossPercentage = lossPercentage,
DateCreated = DateTime.UtcNow.AddDays(-1 * daysAgo)
};
}