BusinessLogic.Tests.UnitTests.JobsTests.SitemapGeneratorTests.UniversalGameSitemapGeneratorTests.BuildUniversalGamesSitemapsTests.When_Last_Game_Played_Within_Last_30_Days.It_Sets_The_Priority_To_Point_Eight_And_Change_Frequency_To_Weekly C# (CSharp) Method

It_Sets_The_Priority_To_Point_Eight_And_Change_Frequency_To_Weekly() private method

            public void It_Sets_The_Priority_To_Point_Eight_And_Change_Frequency_To_Weekly()
            {
                //--arrange

                //--act
                _autoMocker.ClassUnderTest.BuildUniversalGamesSitemaps(_targetDirectory);

                //--assert
                _autoMocker.Get<IUniversalGameRetriever>().Received().GetAllActiveBoardGameGeekGameDefinitionSitemapInfos();
                _autoMocker.Get<ISitemapGenerator>().Received(1).GenerateSitemaps(
                    Arg.Is<List<Url>>(x => x.Any(y => y.ChangeFrequency == ChangeFrequency.Weekly && y.Priority == .8)),
                    Arg.Any<DirectoryInfo>(),
                    Arg.Any<string>());
            }
        }
BuildUniversalGamesSitemapsTests.When_Last_Game_Played_Within_Last_30_Days