public virtual SWIGTYPE_p_btVector3 localGetSupportingVertexWithoutMargin(SWIGTYPE_p_btVector3 vec)
{
SWIGTYPE_p_btVector3 ret = new SWIGTYPE_p_btVector3(BulletCollisionPINVOKE.btUniformScalingShape_localGetSupportingVertexWithoutMargin(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(vec)), true);
if (BulletCollisionPINVOKE.SWIGPendingException.Pending) throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve();
return ret;
}