BulletCSharp.btCollisionObject.hasAnisotropicFriction C# (CSharp) Method

hasAnisotropicFriction() public method

public hasAnisotropicFriction ( ) : bool
return bool
        public bool hasAnisotropicFriction()
        {
            bool ret = BulletCollisionPINVOKE.btCollisionObject_hasAnisotropicFriction__SWIG_1(swigCPtr);
            return ret;
        }

Same methods

btCollisionObject::hasAnisotropicFriction ( int frictionMode ) : bool