BulletCSharp.btCollisionDispatcher.needsCollision C# (CSharp) Method

needsCollision() public method

public needsCollision ( btCollisionObject body0, btCollisionObject body1 ) : bool
body0 btCollisionObject
body1 btCollisionObject
return bool
        public virtual bool needsCollision(btCollisionObject body0, btCollisionObject body1)
        {
            bool ret = BulletCollisionPINVOKE.btCollisionDispatcher_needsCollision(swigCPtr, btCollisionObject.getCPtr(body0), btCollisionObject.getCPtr(body1));
            return ret;
        }