public SWIGTYPE_p_btOptimizedBvh getOptimizedBvh()
{
IntPtr cPtr = BulletCollisionPINVOKE.btBvhTriangleMeshShape_getOptimizedBvh(swigCPtr);
SWIGTYPE_p_btOptimizedBvh ret = (cPtr == IntPtr.Zero) ? null : new SWIGTYPE_p_btOptimizedBvh(cPtr, false);
return ret;
}