public void push_back(SWIGTYPE_p_btVector3 _Val)
{
BulletCollisionPINVOKE.btAlignedObjectArrayVector3_push_back(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(_Val));
if (BulletCollisionPINVOKE.SWIGPendingException.Pending) throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve();
}