BulletCSharp.LinearMath.btRayAabb C# (CSharp) Method

btRayAabb() public static method

public static btRayAabb ( btVector3 rayFrom, btVector3 rayTo, btVector3 aabbMin, btVector3 aabbMax, SWIGTYPE_p_float param, btVector3 normal ) : bool
rayFrom btVector3
rayTo btVector3
aabbMin btVector3
aabbMax btVector3
param SWIGTYPE_p_float
normal btVector3
return bool
        public static bool btRayAabb(btVector3 rayFrom, btVector3 rayTo, btVector3 aabbMin, btVector3 aabbMax, SWIGTYPE_p_float param, btVector3 normal)
        {
            bool ret = LinearMathPINVOKE.btRayAabb(btVector3.getCPtr(rayFrom), btVector3.getCPtr(rayTo), btVector3.getCPtr(aabbMin), btVector3.getCPtr(aabbMax), SWIGTYPE_p_float.getCPtr(param), btVector3.getCPtr(normal));
            if (LinearMathPINVOKE.SWIGPendingException.Pending) throw LinearMathPINVOKE.SWIGPendingException.Retrieve();
            return ret;
        }