BulletCSharp.BulletCollisionPINVOKE.btCylinderShapeZ_batchedUnitVectorGetSupportingVertexWithoutMargin C# (CSharp) Method

btCylinderShapeZ_batchedUnitVectorGetSupportingVertexWithoutMargin() private method

private btCylinderShapeZ_batchedUnitVectorGetSupportingVertexWithoutMargin ( HandleRef jarg1, HandleRef jarg2, HandleRef jarg3, int jarg4 ) : void
jarg1 HandleRef
jarg2 HandleRef
jarg3 HandleRef
jarg4 int
return void
        public static extern void btCylinderShapeZ_batchedUnitVectorGetSupportingVertexWithoutMargin(HandleRef jarg1, HandleRef jarg2, HandleRef jarg3, int jarg4);
BulletCollisionPINVOKE