public void HandleData(MemBlock p, ISender edge, object state)
{
//object count_o = null;
try {
lock(_sync) {
//clear this item out
//count_o = _sent_blocks[p];
_sent_blocks.Remove(p);
}
}
catch(Exception x) {
Console.WriteLine("Error on handling response from {0}: {1}", edge, x);
}
}