Brunet.Services.Coordinate.Point.GetRandomUnitVector C# (CSharp) Method

GetRandomUnitVector() public static method

public static GetRandomUnitVector ( ) : Point
return Point
    public static Point GetRandomUnitVector () {
      Point unitVector = new Point();
      double length = 0.0f;
      for (int i = 0; i < DIMENSIONS; i++) {
	unitVector.Side[i] = (double) _rr.NextDouble();
	length += unitVector.Side[i]*unitVector.Side[i];
      }  
      length = (double) Math.Sqrt(length);
      
      for (int i = 0; i < DIMENSIONS; i++) {
	unitVector.Side[i] /= length;
      }	
#if USE_HEIGHT
      unitVector.Height = 0.0f;
      unitVector.Height = (double) _rr.NextDouble();
#endif
      return unitVector;
    }
    public override string ToString() {