Box2DX.Dynamics.MouseJoint.GetReactionForce C# (CSharp) Method

GetReactionForce() public method

public GetReactionForce ( float inv_dt ) : Vec2
inv_dt float
return Box2DX.Common.Vec2
        public override Vec2 GetReactionForce(float inv_dt)
        {
            return inv_dt * _impulse;
        }