Box2D.Dynamics.Joints.LineJointDef.Initialize C# (CSharp) Method

Initialize() public method

public Initialize ( Body b1, Body b2, Vec2 anchor, Vec2 axis ) : void
b1 Body
b2 Body
anchor Box2D.Common.Vec2
axis Box2D.Common.Vec2
return void
        public void Initialize(Body b1, Body b2, Vec2 anchor, Vec2 axis)
        {
            BodyA = b1;
            BodyB = b2;
            b1.GetLocalPointToOut(anchor, LocalAnchorA);
            b2.GetLocalPointToOut(anchor, LocalAnchorB);
            BodyA.GetLocalVectorToOut(axis, LocalAxisA);
        }