Box2D.Collision.WorldManifold.WorldManifold C# (CSharp) Method

WorldManifold() public method

public WorldManifold ( ) : Box2D.Common
return Box2D.Common
        public WorldManifold()
        {
            Normal = new Vec2();
            Points = new Vec2[Settings.MAX_MANIFOLD_POINTS];
            for (int i = 0; i < Settings.MAX_MANIFOLD_POINTS; i++)
            {
                Points[i] = new Vec2();
            }
        }