Boiler.BoilerNodeManager.CreateBoiler C# (CSharp) Method

CreateBoiler() private method

Creates a boiler and adds it to the address space.
private CreateBoiler ( SystemContext context, int unitNumber ) : void
context Opc.Ua.SystemContext The context to use.
unitNumber int The unit number for the boiler.
return void
        private void CreateBoiler(SystemContext context, int unitNumber)
        {
            BoilerState boiler = new BoilerState(null);

            string name = Utils.Format("Boiler #{0}", unitNumber);

            boiler.Create(
                context,
                null, 
                new QualifiedName(name, m_namespaceIndex),
                null, 
                true);

            NodeState folder = (NodeState)FindPredefinedNode(
                ExpandedNodeId.ToNodeId(ObjectIds.Boilers, Server.NamespaceUris),
                typeof(NodeState));

            folder.AddReference(Opc.Ua.ReferenceTypeIds.Organizes, false, boiler.NodeId);
            boiler.AddReference(Opc.Ua.ReferenceTypeIds.Organizes, true, folder.NodeId);

            string unitLabel = Utils.Format("{0}0", unitNumber);

            UpdateDisplayName(boiler.InputPipe, unitLabel);
            UpdateDisplayName(boiler.Drum, unitLabel);
            UpdateDisplayName(boiler.OutputPipe, unitLabel);
            UpdateDisplayName(boiler.LevelController, unitLabel);
            UpdateDisplayName(boiler.FlowController, unitLabel);
            UpdateDisplayName(boiler.CustomController, unitLabel);

            m_boilers.Add(boiler);

            AddPredefinedNode(context, boiler);
        }