Boids.Boid.LimitVelocity C# (CSharp) Method

LimitVelocity() public method

public LimitVelocity ( ) : void
return void
    public void LimitVelocity() {
      if (velocity.Length > SpeedLimit) {
        velocity = (Vector3D)((velocity / velocity.Length) * SpeedLimit);
      }
    }