public AddCombatAction ( int SwingType, bool Critical, string Special, string Attacker, string theAttackType, Dnum Damage, System.DateTime Time, int TimeSorter, string Victim, string theDamageType ) : void | ||
SwingType | int | |
Critical | bool | |
Special | string | |
Attacker | string | |
theAttackType | string | |
Damage | Dnum | |
Time | System.DateTime | |
TimeSorter | int | |
Victim | string | |
theDamageType | string | |
return | void |