BlisterUI.MainGame.MainGame C# (CSharp) Method

MainGame() public method

public MainGame ( ) : System
return System
        public MainGame()
            : base()
        {
            graphics = new GraphicsDeviceManager(this);
            graphics.GraphicsProfile = GraphicsProfile.HiDef;
            graphics.PreferredDepthStencilFormat = DepthFormat.Depth24Stencil8;
            graphics.ApplyChanges();
            Content.RootDirectory = "Content";
        }