BlenderRenderController.MainForm.updateProcessManagement C# (CSharp) Method

updateProcessManagement() private method

private updateProcessManagement ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
return void
        private void updateProcessManagement(object sender, EventArgs e)
        {

            if (!(startFrameNumericUpDown.Value < totalFrameCountNumericUpDown.Value))
            {
                renderAllButton_Click(sender, e);
                return;
            }

            renderProgressBar.Value = (int)((endFrameNumericUpDown.Value / totalFrameCountNumericUpDown.Value) * 100);

			TimeSpan runTime = DateTime.Now - startTime;
			TotalTime.Text = String.Format( "Total Time: {0,2:D2}:{1,2:D2}:{2,2:D2}", (int)runTime.TotalHours, runTime.Minutes, runTime.Seconds );

            if (runningRenderProcessCount < processCountNumericUpDown.Value)
            {
                renderSegmentButton_Click(null, EventArgs.Empty);
                nextChunkButton_Click(null, EventArgs.Empty);
            }

        }