private static string GetSoundName(SystemSound sound)
{
switch (sound) {
case SystemSound.InputKeypress: return "input_keypress";
case SystemSound.NotificationSapphire: return "notification_sapphire";
case SystemSound.AlarmBattery: return "alarm_battery";
case SystemSound.EventBrowserStart: return "event_browser_start";
case SystemSound.EventCameraShutter: return "event_camera_shutter";
case SystemSound.EventRecordingStart: return "event_recording_start";
case SystemSound.EventRecordingStop: return "event_recording_stop";
case SystemSound.EventDeviceLock: return "event_device_lock";
case SystemSound.EventDeviceUnlock: return "event_device_unlock";
case SystemSound.EventDeviceTether: return "event_device_tether";
case SystemSound.EventDeviceUntether: return "event_device_untether";
case SystemSound.EventVideoCall: return "event_video_call";
case SystemSound.EventVideoCallOutgoing: return "event_video_call_outgoing";
case SystemSound.SystemMasterVolumeReference: return "system_master_volume_reference";
case SystemSound.NotificationGeneral:
default:
return "notification_general";
}
}