internal bool HandleEvent(ScreenEvent ev)
{
Debug.Print ("Window {0}: Shall handle {1} event.", Handle, ev.Type);
switch (ev.Type) {
case EventType.SCREEN_EVENT_CLOSE:
if (OnClose != null) {
OnClose ();
return true;
}
break;
case EventType.SCREEN_EVENT_CREATE:
if (OnCreate != null) {
OnCreate ();
return true;
}
break;
}
return false;
}