private void reloadCurrentRegionToolStripMenuItem_Click(object sender, EventArgs e)
{
if (world == null || region == null)
return;
UpdateStatus("Reading region file");
region = new RegionFile(region.Path);
history.RecordBiomeState(region, "Reload Biomes");
history.RecordPopulateState(region, "Reload Populate Flags");
history.SetLastSaveActions();
UpdateStatus("Generating terrain map");
RegionUtil.RenderRegionTerrain(region, imgRegion.Layers[MAPLAYER].Image);
UpdateStatus("Generating biome map");
RegionUtil.RenderRegionBiomes(region, imgRegion.Layers[BIOMELAYER].Image, imgRegion.ToolTips);
UpdateStatus("");
RegionUtil.RenderRegionChunkstobePopulated(region, imgRegion.Layers[POPULATELAYER].Image);
imgRegion.Redraw();
}