public Generator()
: base()
{
glTypemap = "Glu\\glu.tm";
csTypemap = "csharp.tm";
enumSpec = "Glu\\enumglu.spec";
enumSpecExt = "";
glSpec = "Glu\\glu.spec";
glSpecExt = "";
importsFile = "GluCore.cs";
delegatesFile = "GluDelegates.cs";
enumsFile = "GluEnums.cs";
wrappersFile = "Glu.cs";
Settings.OutputClass = "Glu";
Settings.FunctionPrefix = "glu";
Settings.ConstantPrefix = "GLU_";
if (Settings.Compatibility == Settings.Legacy.Tao)
{
Settings.OutputNamespace = "Tao.OpenGl";
//Settings.WindowsGDI = "Tao.Platform.Windows.Gdi";
}
else
{
//Settings.OutputNamespace = "OpenTK.Graphics.OpenGL";
}
Settings.CompleteEnumName = "AllGlu";
}